As the year draws to an end so does this year's drawing project. Less than a month left with the words about the future-drawings. I have not decided on next year’s theme yet, but while I’m busy planning that, now is your (change in a lifetime) to buy yourself, or someone else, a beautiful, lovely T-shirt with a word about the future. Show the world that you are ahead of your time by getting one of these shirts.
“Programming is forgetting” teaches Allison Parrish, an NY-based artist, and programmer (Parrish, 2016). What she means is that by translating functions, actions and material into the digital world by programming we make compromises and forget the complexity of the world.
One of the significant questions in digitality for me has been, and is, the experience of it. How do we experience the different digital signals, processes, algorithms, nonhuman actors, that establish, create and modify our digital surroundings? Is digitality really an out of body experience, meaning we can't grasp it with our being? Or could there be embodied digitality? Not virtual, or augmented reality, but can we comprehend the digitality in our everyday lives?
Together with Mikko Dufva, I have started working on a project that handles the disconnect between the sophisticated digital systems and the experience of them. In particular, we focus on the new artificial intelligence systems that are being brought into many fields of society -including education.
As I am nearing the defense of my dissertation, I thought to glance back at some of the software I have been using to write my dissertation and other academic stuff (book chapters, blog posts, abstracts, applications, etc.). First, I must confess I spend far too much time on evaluating and trying out different apps that might get me to be more productive. I also acknowledge that I obsess far too much over the design of the software. I admit this. Obviously, it is part of my excellence in procrastination.